Full feature list
General
- Import OBJ, Alembic & C4D files.
- Export OBJ, STL, USD & C4D files.
- Multi-mesh support in scenes.
- Hardware keyboard support. (bluetooth or wired)
- Apple Pencil pressure sensitivity support.
- Undo/Redo history.
- Background/Reference image "ImagePlane" support.
- Left / Right handed UI modes.
- Turntable / Free Orbiting navigation modes.
- Action Pivot navigation mode.
- Turntable video generation.
- Image rendering with alpha at different resolutions.
Lighting/Shading
- Latlong Image Based Lighting IBL support. (exr/hdr)
- PBR / Blinn / LitSphere material support. (PBR uses roughness workflow)
- Shaded / Faceted / Wireframe viewport display modes. (sculpting)
(painting) + Normal / Darker / Transparent / Hidden on unselected choices.
Sculpting
Sculpting Tools
Desktop class brush engine
- Standard/Clay/Smooth/Move/Pull/Flatten/Polish/Scrape/Planar/Inflate/Crease/Stamp/Mask brushes.
- Image support for brush tips. (aka Alphas/Stamps)
- Smooth stroke. (aka Lazy Mouse/Steady Stroke)
- User-adjustable falloff curves.
- Customizable use of pressure sensitivity. (size/strength/both)
- Jitters for brush size, strength, rotation, position.
- Transform tool. (contains Translate, Rotate & Scale tools)
- Caliper tool.
- Screen-space, marquee-style masking/visibility setting with Lasso/Rectangle/Square/Ellipse/Circle shapes.
- Brush preset system. (allows storing and sharing presets among users, iPad-only)
Sculpting Core Features
- Multi-resolution mesh sculpting via Catmull-Clark mesh subdivisions.
- Rebuild subdivision levels from previously subdivided meshes.
- Volume-based quad-dominant remeshing.
- Auto-retopo quad-dominant remeshing.
- Sculpt layers.
- Sculpt masks.
- Vertex colors.
- Ability to Clear, Invert, Blur, Sharpen, Grow and Shrink masks.
- Combine meshes.
- Split meshes by adjacency/visibility/masks.
- Extract thick meshes from other meshes based on masks.
- Ability to close holes in existing meshes.
- Simple auto-generation of mesh UVs.
- Symmetrical sculpting based on axis of choice.
- Tangent symmetrical sculpting for posed, topologically symmetrical meshes.
- Ability to reapply symmetry to topologically symmetrical meshes.
- Ability to make meshes symmetrical.